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Global Think Tank

What is the Global Think Tank?

 

An evolution of Monash SEED's 'World Innovation Challenge', the Global Think Tank (GTT) is a program that connects students around the world in order to address a social impact issue prevalent in each university's locality.

Taking place across 7 days, students will be placed into teams, and will be tasked with designing a social enterprise or not-for-profit that will seek to better a social impact issue. Students will be given the opportunity to develop their skills through a number of skill-building workshops which will be facilitated by experts from around the globe. At the program's conclusion, students will pitch their ideas to an international panel of judges. The winning team will receive a monetary prize which can then be used towards transforming their social enterprise concept into a functioning social enterprise.

Our Aim

 

The Global Think Tank seeks to promote student collaboration across global barriers in order to impart meaningful and positive change.

Functioning on a global scale, GTT offers students fair and equitable access to both personal and professional development opportunities as they address critical issues within an international context. 

GTT will educate students through peer collaboration, workshops and other opportunities. It will equip students with skills and knowledge whereby they can become instruments of positive change. In addition to this, GTT will allow students to engage in meaningful conversation about the nature of social impact and enterprise, on a global scale. 

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Student Outcomes

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Intercultural Competence

 

Develop your ability to function effectively across cultures in an increasingly globalised world

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Entrepreneurship 

 

Foster creative and diverse entrepreneurial mindsets through global collaboration

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Creation

Build a social enterprise from the ideation stage to functioning start-up with monetary support from Monash SEED

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Networking

 

Develop relationships with like-minded, entrepreneurial students across various universities and disciplines

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Interdisciplinary Skills

 

Integrate your knowledge and experience across a range of disciplines whilst addressing a key social problem 

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Collaboration

 

Contribute your expertise towards a meaningful issue whilst working in teams of passionate individuals

Program Timeline

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Workshop Outline

Workshop 1: Social Impact & Social Entrepreneurship
 

This workshop will develop students' understanding of social impact and social enterprises. 

Knowledge and skills to be developed:

  • Defining social impact

  • Understanding social entrepreneurship

  • Forming social enterprises to address social needs

  • Measuring and evaluating impact

Workshop 1: Social Impact & Social Entrepreneurship
 

This workshop will develop students' understanding of social impact and social enterprises. 

Knowledge and skills to be developed:

  • Defining social impact

  • Understanding social entrepreneurship

  • Forming social enterprises to address social needs

  • Measuring and evaluating impact

Workshop 1: Social Impact & Social Entrepreneurship
 

This workshop will develop students' understanding of social impact and social enterprises. 

Knowledge and skills to be developed:

  • Defining social impact

  • Understanding social entrepreneurship

  • Forming social enterprises to address social needs

  • Measuring and evaluating impact

Workshop 2: Designing solutions to wicked problems
 

This workshop will introduce students to using design thinking to solve problems. 

Knowledge and skills to be developed:

  • The stages of design thinking

  • Understanding the problem; forming a problem statement

  • Using design thinking to solve social problems

  • Creating an empathy map to understand the core of the problem

  • The process of ideation

  • Prototyping and evaluating solutions

Workshop 3: Business models for social enterprises
 

Social enterprises need to operate feasibly and sustainably in order to achieve impact. This workshop will teach students about the relevant components of a feasible business model. 

Knowledge and skills to be developed:

  • Identifying key resources

  • Identifying their value proposition

  • Forming customer personas

  • Using a business model canvas in a social enterprise setting

Workshop 4: Pitching and Branding
 

Design helps to visually communicate the brand's message and value proposition to potential customers. Similarly, branding helps to establish a unique identity for a business or product. In this workshop students will learn how to create and deliver compelling pitches that effectively convey the value of their ideas. We will be offering students the opportunity to practice their pitching skills through a round-table discussion with teams and their mentors. Not only will they receive feedback, they will also receive templates that will aid their practice pitches.

Knowledge and skills to be developed:

  • Creating effective slide decks & PechaKucha presentations

  • Body language and speech delivery 

  • Communicating values effectively through pitching and branding 

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